Patch notes 2.6 and upcoming changes for Heroes & Empires
We would like to share what we are working on right now for v2.6 and the upcoming features for Heroes & Empires. We plan to deploy v2.6 end of December.
General Changes
Increased Hero level limit to 500.
Increase heroes level cap to 500
As the game has reached the third year, and the players need more power, we will increase heroes level cap to 500
2
Converted Heroes & Empires NFT from DOS to ERC-1155 standard.
Migrate HE NFTs to ERC-1155
Given that most HE Heroes NFTs possess identical metadata and images for every hero, it is better in terms of UX and gas fee to use ERC-1155 standard instead of ERC-721. For Heroes with Signatures, since they are different, we will split them into different IDs.
3
- Using ERC-1155 instead of ERC-721 for The Heroes NFTs is better for UX and gas fees because most heroes have the same metadata and images.
- For Heroes with Signatures, since they are different, we will split them into different IDs.
The lock on retiring heroes has been removed for newly summoned heroes.
- You now can retire any hero after you summon or purchase it. We will instead lock the NFT minting for 14 days for any hero or gear to prevent fraud and cheating.
Increased the rewards for Bounty Hunter:
- Reduce the waiting time to 8 times. So all the quests could be finished within 1 day now. Ex: The Ultimate quests, which required 120h to be finished, will only require 15h.
- Reduced the rewards to 50% to make them more reasonable.
Update daily quests: We want any player to finish the daily quest without the need to spend in game. So we make them easier for your life:
- Re-opened “Collect AFK Chest Reward” quest
- Added new quest: “Start Bounty Hunter Quests”
- Removed “Ascend hero” quest
Heroes Changes
Astaroth
Rework Passive
- Level 1: For every forth attack, Astaroth mind controls the enemy farthest away from himself for 5s, causing them to walk towards him.
- Level 2: If the controlled enemy is in front of Astaroth, the enemy is dealt 210% damage.
- Level 3: If the controlled enemy is in front of Astaroth, the enemy is dealt 230% damage and stunned for 2s.
Pi
Passive
- Level 1: When Pi finishes casting a skill that damages the target, she deals additional damage equal to 1% of that target's max HP in 10s. The bonus damage does not exceed 70% of Pi's attack.
- Level 2: Increases damage to 1.2% of target's max HP.
- Level 3: After reaching 1% health, Pi will be immortalized for 8s. This ability has 30s cooldown.
Neptune
Ultimate:
- Level 1: Reduces defense of enemy with the highest defense by 100% for 10 seconds. This effect is reduced by 50% to bosses.
Passive
- Level 1: Increase 20% physical resistance for all allies within 2 hexes.
- Level 2: Increase physical resistance from 20% to 25%.
- Level 3: Triple effect if only Neptune survives.
Faegon:
Ultimate
- From: After a 0.35 second delay to: After a 1 second delay
Lionidas
Ultimate
- Level 3: heals for 50% all the damage dealt.
Balance heroes for fair matches
I'm collecting the feedback and analytics data for a balancing update: Some heroes are OP. Some heroes are kinda weak. Some heroes have low pick.
8
Class Update:
Mech:
- [4 Heroes] - At the start of combat, the player summons a Super Mech using attributes of 3 mech heroes with lowest Max HP.
- Super Mech has 50% of the combined HP, Attack and defense.
- Super Mech also has the average of other attributes.
- Super Mech only uses its own abilities.
Buff Mech
Thank you for your feedback. We plan to improve the Super Mech mechanic like this: [4 Heroes] - At the start of combat, the player summons a Super Mech using attributes of 3 mech heroes with lowest Max HP. Super Mech has 50% of the combined HP, Attack and defense. Super Mech also has the average of other attributes. Super Mech only uses its own abilities.
5
Upcoming updates:
- Custom Tournaments where you can create your own tournament and invite other players to participate. Each player will deposit an amount of HE and the winners will win them. All the players will have the same hero levels and gears.
Custom Tournaments
We have received some feedback requests for a custom tournament. Something like this: All heroes will be level 240, Ultimate 5 rarity with full ultimate gears. Game mode will be similar to the Legend Tournament with 3 teams and play BO3 with other players. You still have to have at least 15 different heroes. Players will pay the entrance fee by HE The winner takes the HE rewards and shares a small amount with the game. The losers (second, third places for example) still have some in-game rewards
13
- New heroes: We will introduce new heroes to provide our players with fresh experiences and strategies, as mentioned on our roadmap website.
New God Knight hero
New God Knight hero.
2
New Demon Ranger hero
A new female Demon Ranger hero
0
- New hero skins: PigRider, Fellow, Thera and Turk are some of the heroes getting their first skin in the upcoming updates.
Thera Skin
The hottest assassin has her amazing skin.
0
- HE will integrate with DOS ID, which is the digital identity system that encompasses all games and services in DOS. With DOS ID, our player could play the game and own the NFT without the need to connect and external wallet app. You will receive a chest with 5 random rare heroes when you link the account to DOS ID.
Integrate with DOS ID
Integrate with DOS ID, our digital identity, to give you a unified user experience across our games and services. Such as: Login to all our games and website with one account Gasless experience Be able to recover your wallet back For every DOS ID, you will have a built-in smart wallet to use without the need for Metamask for any third-party wallet. We use ERC-4337 (Account Abstraction) standard, the latest improvement from Ethereum, for the wallet so you have all the benefits from it. You still have the option to connect with your Metamask wallet, of course.
0